POV-Ray : Newsgroups : povray.binaries.images : Nested polyhedron : Re: Nested polyhedron Server Time
19 Aug 2024 06:18:33 EDT (-0400)
  Re: Nested polyhedron  
From: Dan Johnson
Date: 7 Jan 2001 18:40:13
Message: <3A58FFA1.3010202@hotmail.com>
ian mcdonald wrote:

> I like the smoothness of the objects, was this done with sphere sweeps or
> sphere/cylinder unions?
> 
> How in the world do you calculate where to put each object?
> I've never been able to do that, as I don't know how.
> 
> ian

There is only 20 spheres in that object.  I only used them where there 
was a hole in the intersection of several cylinders.  I made the spheres 
the same diameter as the cylinders so their locations are not obvious.
For your second question.  I have some books on polyhedra, and I spend 
some quality time in the analytic trigonometry section, of a calculus 
textbook.  I think I mostly just used the Pythagorean theorem though.  I 
am confident that I could make a decent looking geodesic dome with what 
I learned, but I think it would easily take me a whole day to write the 
scene file, so I have been putting it off.  I have been thinking about 
how to do it in a macro.

I made an include file with untextured versions of all of my shapes.  I 
made it for my personal use so it is not very user friendly.  If you are 
interested I will clean it up, and post it.


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