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Marc-Hendrik Bremer wrote:
> What am I doing wrong?
The rotation is wrong (your hf is pointing downwards) and the base function
should be y instead of z.
Try this instead :
#declare HundFN=function{pigment{image_map{png "Hund-Hf.png"}rotate x*90}}
isosurface {
function { y - 0.5*HundFN(x,y,z)}
contained_by{box {0,1}}
pigment{rgb 1}
translate <-0.5,0,-0.5>
scale <3,1,3>
}
G.
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