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Alan Holding wrote:
>
> Heightfield is a bit dodgy even though it's 5000x5000 (don't look to closely
> at the foreground!), but I don't think the sky is too bad for my first
> attempt at a 'realistic' one.
>
Looks good IMO, especially the lighting.
Concerning the terrain, you might try a seperate heightfield with higher
resolution for the foreground.
>
> Looking at this makes we want to get me hands dirty with slope dependent
> textures. The documentation I've read is a bit scary though, so do any of
> you considerate people out there know of any not-too-hard tutorials that a
> dim bulb such as myself could understand?
>
A simple slope dependent texture is not that difficult, for example just
'slope y' would be worth trying.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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