POV-Ray : Newsgroups : povray.binaries.images : "grass_map" (~178kau) : Re: "grass_map" (~178kau) Server Time
19 Aug 2024 06:20:30 EDT (-0400)
  Re: "grass_map" (~178kau)  
From: Xplo Eristotle
Date: 31 Dec 2000 19:39:12
Message: <3A4FD1C5.55358011@unforgettable.com>
"Tony[B]" wrote:
> 
> Thanks to the beautiful feature that is eval_pigment, I have been able to
> successfully control where grass grows in on a heightfield, using my
> modified version of Gilles' grass include file. I hope you like the idea.
> Let me know if you're interested, and would like me to post the source code.
> Oh, also, forgive me for the lack of niceness of this render, but I am in a
> hurry, and just wanted to show off the grass_map. I have tons of work to do
> before this image is done. Enjoy.

Needs more ham.

Er, I mean, interesting pic. Reminds me of Myst, though much more crude
and simple, of course.

-Xplo


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