Remco de Korte wrote:
> Is there a way to have a look at just the part that makes it smooth?
> I'd like to be able to use it on other models.
It is 'smooth' because the mesh has smooth_triangles. It is an
export feature of the Crossroads 3D conversion utility.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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