POV-Ray : Newsgroups : povray.unofficial.patches : windows editor with MegaPov : Re: windows editor with MegaPov Server Time
1 Sep 2024 18:17:46 EDT (-0400)
  Re: windows editor with MegaPov  
From: Christoph Hormann
Date: 20 Dec 2000 16:58:50
Message: <3A412B98.10F948C2@gmx.de>
Jonathan Rafael Ghiglia wrote:
> 
> The  "Pixel Per Second" (PPS) counter of the editor doesn't seem to
> work properly with MegaPov, especially with images that take for ever
> to render (it remains fixed at 0 PPS). I know that the editor is
> (obviously) not meant to work with MegaPov... I was just asking to
> myself what could be the reason.

It sounds perfectly ok to me how you describe it, what's the reason you
think that's wrong?

Of course it would be nice to have decimals for slower renders, but that's
just a limitation.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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