Warp wrote:
>
> I have been working on a tesselation patch for POV-Ray. My intention is also
> to make a mesh data extraction patch (else the tesselation patch would be
> pretty useless).
> You can tesselate any object with a finite bounding box with it.
[...]
That sounds very promising, Does it work on isosurfaces? It would be very
useful for speeding up things in some cases.
When do you think we can expect the first release?
Christoph
--
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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