Thanks! That helped a lot! It also explains why I have been disappointed
with the washed-out quality of so many of the previous rad renders.
Margus Ramst wrote:
> Thomas Lake wrote:
>
>> Only in the large 1000 unit sphere which provides all the radiocity
>> light. The other textures have no ambient setting.
>>
>
>
> If by "no ambient setting" you mean you haven't specified an ambient value in
> the finish or global settings, then the texture is using the default value of
> 0.1
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