Sigmund Kyrre Aas wrote:
> >The first pic uses the shader, that creates a skin-like sheen, while the
> >second uses a regular finish (if the images appear on reverse order,
>
> Nice! What do you mean by regular finish?
Here it's just :
finish{ambient 0 diffuse 1 specular 0.03 roughness 0.01}
I usually change these parameters according to the scene the character is in.
Using the shader method is just adding a top layer :
texture{UsualSkinTexture}texture{SheenTexture}
G.
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