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Here is a test of a skin shader for Vahur Krouverk's POVMan patch. As
the shader patch doesn't (yet) support image_maps, the shader pigment is
added as a layered texture, which works pretty well. Vahur was kind
enough to post the shader code yesterday in p.unofficial.patches.
The first pic uses the shader, that creates a skin-like sheen, while the
second uses a regular finish (if the images appear on reverse order,
look at the small text on the right to be sure). Both use radiosity and
an area_light. Each takes 45 minutes to render on a PIII 733.
Other image details are quite irrelevant, since it's mostly premade
stuff : background is a blurred photograph, model and model textures are
Zygote's Victoria, hair and hair texture are from Alexander Nesterenko's
site. I added a slight normal to simulate the skin bumps. Lots of things
there would need fixing, like the strange shadow under Vicky's jaw, the
painted highlights on the hair, the skin bumps, the dull eyes and usual
lack of expressivity of Poser models.
Gilles Tran
The book of beginnings, Povray gallery
http://www.mediaport.net/Artichaud/Tran/gtran.en.html
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