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Mark Wagner wrote:
>
> Originally, I was applying a "clouds" shader to the sky_sphere, but after
> POV-Man crashed when using it, I tried a few other shaders to see if the
> problem was with the specific shader, or with POV-Man, and the anisotropic
> shader just happened to be the last one I tested.
Do you mean clouds shader from my homepage? I'm not sure, whether it
will work with sky_sphere even with the fixed version: in order to have
something, that resembles cloud, several spheres (or other objects)
should be used; with one surface it doesn't look like cloud at all.
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