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Warp wrote:
>
> Chris Huff <chr### [at] mac com> wrote:
> : Just put a big hollow sphere, a real
> : sphere, around the scene.
>
> Why hollow and not inverted?
He said it just to bother you, Warp :)
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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