POV-Ray : Newsgroups : povray.unofficial.patches : POV-Man sky_sphere problem : Re: POV-Man sky_sphere problem Server Time
1 Sep 2024 20:22:08 EDT (-0400)
  Re: POV-Man sky_sphere problem  
From: Vahur Krouverk
Date: 4 Dec 2000 02:25:08
Message: <3A2B4751.2D26E49A@aetec.ee>
Mark Wagner wrote:
> 
> When a shader is used as the pigment for a sky_sphere, POV-Man for Windows
> crashes with an invalid page fault.
> 
Such an idea didn't occurred to me: use shader as pigment for
sky-spehere, but it shouldn't crash anyway. I'll look at it. I intended
to release service version with some other fixes, but now I try to
correct this bug as well and then release version.


> Example scene:
> sky_sphere{
>  pigment{
>   shader{shader_file "aniso.slp"}
>  }
> }
> 
> plane{y, -1 pigment{rgb <0,1,0>}}
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.