POV-Ray : Newsgroups : povray.unofficial.patches : Mesh function. : Re: Mesh function. Server Time
1 Sep 2024 20:13:38 EDT (-0400)
  Re: Mesh function.  
From: Christoph Hormann
Date: 30 Nov 2000 13:24:44
Message: <3A269B6E.B6D91596@gmx.de>
You could probably try to overlay two different textured meshes with
slightly different parameters, but that would not be very elegant :-)

IMO it's not very difficult to generate 'half a mesh' with an isosurface
function, just start with a repeating cylinder function and distort it
with some sinus function.

I think Tor Olav Kristensen did some similar things recently.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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