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Simon de Vet wrote:
> > Simple!?? NO! Those buttons look perfect. I have never yet figured out
> > how to model them. You've done the impossible. Can I have the code?
>
> Maybe.. I hate to dissapoint everyone, but the keys were modelled in
> Rhino.
>:|
:)
> The trick is that the top surface of the key is not flat, but
> cylindrically concave in the vertical direction. This makes a workd of
> difference.
>
> I'm sure the CSG expers out there can work out the filleting in POV.
hmm, looked easy to me ;)
When hand-coding complex CSGs, it really, really, really, really helps to
know your math!
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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