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Wow that is much better!! Would it be possible to add more specific, local
detail? For example some hills or despressions, but still maintain the same
surface shape you have?
Ken wrote:
> Another attempt at realistic appearing beach sand. Each grain of
> sand was individually modelled, textured, and lovingly translated
> into position by hand. <Ken's lying through his teeth, again>
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
>
> ------------------------------------------------------------------------
> [Image]
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