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Ken wrote:
>
> Another attempt at realistic appearing beach sand. Each grain of
> sand was individually modelled, textured, and lovingly translated
> into position by hand. <Ken's lying through his teeth, again>
>
:-)) (how many grains are there btw?)
As Chris said the structure looks somewhat unnatural, wind/water shaped
sand usually has a strongly linear structure, maybe some marble pattern
with turbulence or a RMF strongly scaled in one direction would be good.
I would also suggest making it somehow change across the scene.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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