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> The glow lights can't be translated yet (soon, I hope?)
A macro can turn around the problem
#macro Lights (PosLight)
light_source { PosLight,1/nblight
glow {size .2 type 0}
fade_distance 4 fade_power 2
}
light_source { PosLight, 1/nblight
area_light .5,.5,5,5
adaptive 0
orient
circular }
#end
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