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Doh, I was doing it all wrong! To have the object in view change linearly, a and b
should
change at a rate of 1/x... right?
If object at a is 1 unit wide, then when a is x, it occupies 1/x the width of the
screen...
the inverse of 1/x is 1/x...
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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