Here I am again with various radiosity small scenes (just for fun)
two interior scenes:
as usual, a white inverted sphere with ambient set to 1.0 for light.
the corridor has scattering media and a small area_light (my
parameters was too high: 3h20 for this small image).
the metallic sphere is a new test for rendering accurate metal textures
(first try with this scene, not too bad I think).
David
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