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Well, there is a RIB export plugin.
Xander
Lutz Kretzschmar wrote:
>
> Hi Ken, you recently wrote in moray.win:
>
> > Is it likely to anytime soon ?
> Well, because I implemented OpenGL, Moray does now have an internal
> triangle-based representation, too. Add to that the new CSG evaluation
> code which is also based on triangles and that the triangle data is
> available to the plugin system, you might come a whole lot closer to
> being able to write an export plugin without having to write the CSG
> tesselation yourself. I'm pretty sure an export plugin will be written
> in the near to middle future.
>
> - Lutz
> email : lut### [at] stmuc com
> Web : http://www.stmuc.com/moray
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