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Chris Huff wrote:
> In article <3A1### [at] online no>, Tor Olav Kristensen
> <tor### [at] online no> wrote:
>
> > The upper part is an iso-surface made with
> > the bumps pattern "fed with itself" and then
> > some noise3d are added to it.
>
> Bumps, bozo, spotted, and noise3d() are identical, so you could probably
> get an identical image and faster results by using noise3d().
Thanks.
I didn't know that the bumps and spotted patterns was of
the same kind as noise3d.
Is there any way to control the parameters for noise3d ?
(E.g.: turbulence, frequency, lambda, omega, etc.)
Sometimes I use the bozo pattern instead of noise3d
because then I have more "control" over the pattern
(at least I like to think that I have).
Tor Olav
--
mailto:tor### [at] hotmail com
http://www.crosswinds.net/~tok/tokrays.html
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