Chris Huff wrote:
>
> In article <3a11d481$1@news.povray.org>, "Nathan Kopp"
> <Nat### [at] Kopp com> wrote:
>
> > Of course. He even said that the render time was "not long at all
> > actually". That needs to be remedied. I'm confident that the use of
> > dispersion will send that render time through the roof where it belongs.
> > :-)
>
> I just saw that...dispersion won't be enough though, media and a touch
> of blurred reflection need to be added too. And don't forget radiosity
> and focal blur...and maybe a proximity pattern or two. :-)
Make that really low-error radiosity. He doesn't need his RAM for
anything else.
And render at a higher res. XD
-Xplo
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