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Christoph Hormann wrote:
>
> looks good, although the cloth seems quite stiff.
>
Well, the parameters can be changed...
> There seem to be at least two triangular shadow segments indicating that
> it's a mesh, but i suspect you could increase resolution if necessary.
>
It is a mesh and yes you could increase the resolution but of course
this would slow down the simulator a lot (unless you up the resolution
afterwards)
> Is the simulator coded in POV or some external program ?
>
It's an external C++ program. I'm afraid it would be *very* slow if it
was to be coded in POV...
--
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* Settle for a good fantasy. * http://www.enst.fr/~jberger
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