POV-Ray : Newsgroups : povray.newusers : Infinite primitives? : Re: Infinite primitives? Server Time
5 Sep 2024 12:22:28 EDT (-0400)
  Re: Infinite primitives?  
From: Simon Lemieux
Date: 12 Nov 2000 12:03:04
Message: <3A0EDB77.6BCAE4BC@yahoo.com>
> However, a quadric should do the job, if an infinite cylinder really is
> necessary. Maybe a "infinite" keyword could be added to cones and
> cylinders...all it would have to do is remove bounding and not clip the
> ends and render disks there.

Thanks, the quadrics work pretty fine!

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