Tor Olav Kristensen wrote:
> > A little isofun. Render time a whopping 16 min..
> This is not fair ! Now I wish I didn't know your
> rendering time for this image. :(
I had a slow-assed P-200 until just a month ago. I feel for you.
> I like the texture. How did you do that ?
I used pretty much the same method you used except I specified
a granite piment pattern and then used multiple colered lights
to give the actual color to the scene.
object {
Toroid_Noise
pigment { granite
color_map {
[0.0 rgb .35]
[0.5 rgb .50]
[.75 rgb .35]
[1.0 rgb .75]
}
scale .5
}
normal { granite .25 scale .35}
no_shadow
}
> I envy your possibilities to explore these worlds.
I envy your ability to understand isosurfaces and the math
behind them. I merely took your work and expanded upon it.
Have you tried feeding it a quilted pigment yet ? I have been
getting some interesting results using various slopes in the
pattern.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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