POV-Ray : Newsgroups : povray.binaries.images : IsoWood 0.2 Preview (87k) : Re: IsoWood 0.2 Preview (87k) Server Time
19 Aug 2024 16:15:59 EDT (-0400)
  Re: IsoWood 0.2 Preview (87k)  
From: Christoph Hormann
Date: 10 Nov 2000 09:40:59
Message: <3A0C08F8.946A8003@schunter.etc.tu-bs.de>
Geoff Wedig wrote:
> 
> Yeah, I ran into this when I was trying to get a good oak texture, including
> grains.  I ended up doing a pigment map with the same coordinants as the
> texture map, then added a texture field to the iso-wood includes.  It's not
> very general, though, since when tweaking one, you have to tweak the other,
> by hand, but the increased effectiveness is worth it.  I can now do things
> like grains, having the dark wood rougher, while the light wood is smooth
> and shiny (this is what the oak in my house is like) rather than just having
> the depth be uniform.
> 
> If you want to see my tweaks, I can send them to you.  I can also post a
> picture if what I'm talking about isn't clear.
> 
> Geoff

That sounds interesting, i already made some tries with pigment_maps and would
be really interested to see your efforts.  

Specifying the function pigment and texture separately is a bit problematic for
some additions i made like the distorted plank in the picture, but i think i
could find a solution.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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