Tom Melly wrote:
>
> "Bill Brehm" <bbr### [at] netzero net> wrote in message
> news:3a036e90@news.povray.org...
>
> Probably a macro is the best way to do this.
I don't think so. But two loops, one for the holes and the other for
the balls, will do the job.
> I don't think there is a single object that can do this (feature
> request?).
It will probably be shot down. The scene language is sufficiently
capable of the task.
Regards,
John
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