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Warp wrote:
>
> Any suggestion what to add/modify?
>
As Richard mentioned the wood looks somewhat unnatural, if it's a 'wood'
pattern, you could try less turbulence and maybe some smaller scaling.
I much like the lighting, although the reflection of the candle in exactly 90
degree angle looks somewhat strange.
> Question: The "noise" in the frame of the window is caused by the
> normal scaling behaviour in megapov (I'm scaling the texture <10,1,1> and
> that makes the normals too deep in the x-direction). How could I get rid
> of that?
IIRC you could use a (pigment) function for the normal.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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