POV-Ray : Newsgroups : povray.binaries.images : pov.general ambient v. diffuse : Re: pov.general ambient v. diffuse Server Time
19 Aug 2024 16:14:21 EDT (-0400)
  Re: pov.general ambient v. diffuse  
From: MikeH
Date: 4 Nov 2000 21:59:25
Message: <3A04BE93.8913903B@aol.com>
>      The light source is very far away so the light be essentially parallel.
> The result should be an essentially vertical line dividing light and
> dark regardless of diffuse or light. Look at the quarter moon, pictures
> earth from space.

The moon defies the lambertian model because it's exceptionally rough and is covered
with
dust that reflects light in odd directions.  Quick solution to your problem

finish {ambient 0 diffuse 1 brilliance 0}


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