|
|
> > Has anyone ever thought of using a straight C++ interface for POV?
Yes, and apart from being forbidden by the POV license,
there is a great deal invested here by people in their
POV script.
> However, a "POV-Library" that can emit POV-Script code would still be
> very useful for other things: utilities, complex simulations or
> calculations, etc. It just wouldn't be a good idea to use C++ as the
> main scene description language.
Yes indeed, and it could form a component of POV 4.
--
Nigel Stewart (nig### [at] nigelscom)
Research Student, Software Developer
Y2K is the new millenium for the mathematically challenged.
Post a reply to this message
|
|