POV-Ray : Newsgroups : povray.binaries.images : Q's about radiosity : Q's about radiosity Server Time
19 Aug 2024 18:22:02 EDT (-0400)
  Q's about radiosity  
From: Thomas Lake
Date: 3 Nov 2000 20:42:44
Message: <3A036990.123BB0D@home.com>
The image bellow was designed in Moray and rendered in MegaPov. I did
not use the Moray setting, only the following:

radiosity {
    count            300
}

All objects have the following material:

#declare Material1 =
   material  // Material1
   {
      texture
      {
         pigment
         {
            color rgb <1.0, 1.0, 1.0>
         }
       finish {
         ambient 0
         diffuse 0.8}
      }
    }

There is a plane above the scene to reflect the rad lighting back down.
My question is, why do the 3 objects have no radiosity shadows? I know
that since there is no direct lighting on them they will not cast ver
prominent shadows, however there should still be a fuzzy shadow on the
ground due to radiosity. The way the image looks now is very FLAT. For
some reason I have a thing for simple radiosity images, they have some
kind of beauty, any agree?


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