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Thanks - I'll try that!
--
PixelDust
Remove "NOSPAM." to reply (include the period)
"Lutz Kretzschmar" <lut### [at] stmuc com> wrote in message
news:6t9tvsgsgioappdn1emp5ujd7kjdrvd70k@4ax.com...
> Hi PixelDust, you recently wrote in moray.win:
>
> > The tutorial
> > says to put the UpperArm group inside the ArmHolder group, and then
assign
> > the ChromeLook material to just the UpperArm group. However, when I do
that,
> > it assigns the Chrome material to the parent group too (the ArmHolder
> > group), which is supposed to have the BodyTxtr material on it.
> When you assign the material, make sure that UpperArm is the selected
> object (i.e. the Name display on the Modify Tab reads 'UpperArm'. I
> suspect that you are simply clicking on UpperArm in the list of
> subobjects while ArmHolder is selected. This does not select UpperArm
> and therefore if you then assign a texture, it is assigned to
> ArmHolder. In this case when you select UpperArm, it will show
> [ChromeLook]. Notice the square brackets around the texture name. This
> means that the object is inheriting the texture.
>
> - Lutz
> email : lut### [at] stmuc com
> Web : http://www.stmuc.com/moray
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