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Hi, I hope this is the right place to ask my question.
I tried creating a flame object in POV3.1, using an emission media. But
it only works if the background is black or very dark - otherwise the
background is visible through the flame and it looks unrealistic. I'm now
looking for an example of a flame media or a tutorial how to avoid this
look-through effect of the emission media. I was following some links
from povray.org but didn't find anything useful yet - however i got the
impression that media isn't really suited for a realistic flame effect.
Can you give me any hints how to use media for a realistic looking flame
?
And if it's not possible with media, what else could i try ?
Thanks in advance,
Elias Pschernig
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