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"Disnel" <dis### [at] hlavacek-partner cz> wrote in message
news:39F00638.36C4E0F6@hlavacek-partner.cz...
>
> ignores cutaway_textures. I think, that the reason is that POV-Ray
> automatically asigns default texture to the second union in difference
> and cutaway_textures thinks, that this union has texture assigned
> with user.
>
> Q: should cutaway_texture ignore all textures in subtracted objects?
>
> I know, that it works good when the planes are not composed to union,
> but I have some cases, where I first compose some objects, which
> will represent holes to another object
Think you may be right, the union probably doesn't adhere to a proper entity
for that purpose. Must be that CSG isn't applicable to the cutaway_textures
feature, doing it only on a per primitive basis.
Bob
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