"Margus Ramst" <mar### [at] peak edu ee> wrote in message
news:39EBA039.52BAC165@peak.edu.ee...
> This might be true if a) the camera doesn't move and b) non-blurred parts
of the
> scene take significantly longer to render than blurred parts.
> With MegaPOV motion blur, you'd be rendering the blurred parts - say - 25
times
> _every frame_
> With the post-processing method you might need to render more frames to
get a
> smooth blur over a certain time interval - but not anywhere near 25 times
more.
Would not the blur be identical using either method? So that in order to
approximate the smoothness of 25 rendering passes in MegaPOV, one would need
to average 25 frames?
Andy Cocker
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