|
![](/i/fill.gif) |
"Margus Ramst" <mar### [at] peak edu ee> wrote in message
news:39EAECAB.FD3EE0AA@peak.edu.ee...
> This method of motion blurring is useful for still images. But IMO it is a
lot
> of wasted effort for animations, where motion exists across frames anyway.
> Here, a much more practical solution is to render the frames without
motion
> blur, and then average a number of consecutive frames together to get the
> blurring. One utility that can do this is Warp's Targa averager:
> http://www.students.tut.fi/~warp/PovUtils/average/
Yeah, I agree...that's the method I've always used previously...I just
wanted to try this out.
The anim's finished, and can be seen in slightly modified form, at:
www.mariner9.fsnet.co.uk/Art/motion-test.htm
All the best,
Andy Cocker
--
---------------------------------------------------------------
www.mariner9.net
..... for my music and graphics.
---------------------------------------------------------------
'I spilled spot remover on my dog. He's gone now. '
'I went to a restaurant that serves "breakfast at any time."
So I ordered french toast during the Renaissance. '
- Steven Wright.
Post a reply to this message
|
![](/i/fill.gif) |