Jamie Davison wrote in message ...
>Does anybody know of any good (and easy to understand) tutorials on
>exactly what you're doing here?
I want public my stuff with tutorial
but if you want be faster look at
chapter 8.3.5 & 8.3.8 in MegaPOV 0.6 Documentation
I have only small csg of primitives
(sometimes with swere sweep, lathe or mesh
not with prism becouse prism has bug)
and always smart function to convert
infinite area to square <0,0><1,1>
ABX
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