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GrimDude <gri### [at] netzero com> wrote in message
news:39dfec09@news.povray.org...
> I can't say about this particular building (object), but I can say that a
> much higher, vaulted ceiling shows variations in shadowing. In real time
you
> can see shadows flicker just as the candles do. Therefore, I would think
the
> light should fade a tad as it approaches the ceiling, even here.
I'm re rendering it with the brightness turned down and the recursion
turned up. I think it looks better dimmer.
> I always like Gail's work, of course! :)
Thank you.
Gail
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