That's really lava-lampesque.
You can use a pigment function to define an isosurface.
#define pigfunc = funcion{pigment{bozo color_map{[0 rgb 1][1 rgb 0]}};
isosurface{
function{pigfunc(x*xfactor,y*yfactor,z*zfactor)*Some_factor}
.
.
.
}
--
http://www.capital.net/~hhawkins
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