POV-Ray : Newsgroups : povray.unofficial.patches : I-Stack Overflows : Re: I-Stack Overflows Server Time
1 Sep 2024 22:12:52 EDT (-0400)
  Re: I-Stack Overflows  
From: GrimDude
Date: 7 Oct 2000 23:55:47
Message: <39dff043@news.povray.org>
I got to thinking about this and knew you wanted another approach on tht
answer.

I defined a ton of objects, randomly select through those objects, create
random offsets upon the surface of an animated vortices, and then rotate the
entire structure within a motion blur statement (adjusting for offsets,
etc.). It's messy, sure. Too, I used a very high sampling rate on the motion
blur (170,1/32) and a rotational rate of 180,000 degrees per second. That is
what I suspect caused 8.6 million overflows. :)

Grim


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.