POV-Ray : Newsgroups : povray.unofficial.patches : Why copying a CSG doesn't work as copying a mesh? : Why copying a CSG doesn't work as copying a mesh? Server Time
1 Sep 2024 22:16:03 EDT (-0400)
  Why copying a CSG doesn't work as copying a mesh?  
From: Warp
Date: 2 Oct 2000 10:25:08
Message: <39d89ac4@news.povray.org>
Is there a reason why copying a CSG object doesn't work like copying
a mesh? I can't figure any reason why copying a mesh just by taking
another "reference" to it but not copying the mesh data itself is ok,
but doing it for a (big) CSG is not ok.
  I think that many scenes would definitely take advantage of the memory
saving, specially with very big CSG's.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.