"Christoph Hormann" <Chr### [at] schunter etc tu-bs de> wrote in
message news:39D8707E.E88174E1@schunter.etc.tu-bs.de...
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| As Bob mentioned you should also try reducing error_bound.
It might not matter. So far I've only succeeded in making a more or less
refined blotchiness. Similar to photons it seems to me. Have a look. This
rendering used error_bound 0.2 and at 0.1 the artifacts become better
defined spots, looking much like individual glows scattered all over the
object (alien character) on the sides facing the glows. I used a white glow
off camera to mimic a regular light and it never was enough to make a good
replacement; so this has light sources for both the red and white lights,
dimmed considerably.
Bob
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