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Next round of objects I need are some dried herbs. They will be triangles
as well... however, they'll be more along the lines of the corn in my
previous images... using a random loop and generating the three points of
each triangle. Although, I may hand code a few specific kinds of leaves
just to have some of them in a reconizable leaf pattern.
Robert J Becraft
aka cas### [at] aol com
Doug Eichenberg <dou### [at] nls net> wrote in message
news:39d7a4a7@news.povray.org...
> I use lots of triangle meshes, but I've never hand-coded them!
> And when it comes to Chinese, I LOVE egg foo young (however
> you spell it).
>
> --
> Douglas Eichenberg
> dou### [at] nls net
> www.getinfo.net/douge
> "Robert J Becraft" <cas### [at] aol com> wrote in message
> news:39d7a430$1@news.povray.org...
> > Absolutely.
> >
> > Everything I do is pure POV. No modellers, no outside code/tools...
> nadda.
> >
> > Robert J Becraft
> > aka cas### [at] aol com
> >
> > Doug Eichenberg <dou### [at] nls net> wrote in message
> > news:39d7a18f$1@news.povray.org...
> > > When you say all triangles, are you saying you hand coded them?
> > >
> > > --
> > > Douglas Eichenberg
> > > dou### [at] nls net
> > > www.getinfo.net/douge
> > > "Robert J Becraft" <cas### [at] aol com> wrote in message
> > > news:39d60017@news.povray.org...
> > > > Another fine detailed item... all triangles w/ exception of the
> > carrywire.
> > > >
> > > > Comments?
> > > >
> > > > Robert J Becraft
> > > > aka cas### [at] aol com
> > > >
> > > >
> > > >
> > > >
> > >
> > >
> >
> >
>
>
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