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Rocks were created in amorphium, actually it's the same rock. The rocks and
grass were placed using trace and eval_pigment.
Mick
"Christoph Hormann" <Chr### [at] schunter etc tu-bs de> wrote in
message news:39D70CCC.54FE702F@schunter.etc.tu-bs.de...
>
>
> Mick Hazelgrove wrote:
> >
> > This pic has no artistic pretentions but I thought you mught be
interested
> > by some of the statss
> >
> > There are 300,000 clumps, each of 25 blades of grass made of 61
triangles =
> > 4575,000,000 triangles
> >
> > about 25,000 rocks each made of 16500 triangles = 412,500,000 triangles
> >
> > nearly 5 billion triangles
> >
> > peak memory usage 1Gb
> >
> > parse time 3.5 hours
> >
> > render time 11mins
> >
>
> That looks good, how did you create the rocks ?
>
> The rendering/parsing time and memory use seems nearly the opposite of
> isosurfaces, where you have nearly no memory requirements and parsing time
but
> extremely slow renders.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmx de>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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