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Hi Pete, I tried your scene file out and made a bit of a change to texture:
color_map {
[ 0.27 color rgbf <1.5, 0.4, 0.2,.1> ]
[ 0.37 color rgbf <1, 1, 0.2,.1> ]
[ 0.66 color rgbf <1, 1, 0.2,.1> ]
[ 0.79 color rgbf <1,1,1,.1> ]
}
}
finish { ambient 0.2 diffuse 0.9 specular .1 roughness .09 phong .2
phong_size 80 }
This is more what I think of for this candy, although I haven't seen any in
a long while.
Bob
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