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I like it a lot, especially the simple design of the scene, just the bare
essential
The pair of eyes needs to get more visibility. perhaps add a glow close to
them ...
"Jamie Davison" <jam### [at] dh70qd u-net com> wrote in message
news:MPG.143b0989339451179897ed@news.povray.org...
> I've been playing with glows and radiosity though Moray (Thanks to Keith
> Hull for the plugin) and this is what happened after I got carried
> away...
>
> All lighting is done through glows without light sources and using
> radiosity, with a total of 21 glows in the scene.
>
> The image started off as just the sofa (well, I call it a sofa, it's only
> four cubes with appropriate transformations, and I wouldn't want to sit
> on it myself :) in a white box.
>
> Then I added the Left hand standard light thing as a quick tweak. Then
> came the right hand light. Then the coffee table. Then the blueish
> light source out of shot as a TV simulation. Then the white box I'd been
> using as an area light went, to be replaced by an array of glows. And
> then finally, from somewhere, came the idea of the floating eyeballs...
>
> And the only textures in the scene which aren't a plain white are the two
> textures on the eyeballs.
>
> Any comments? But bear in mind that this was designed to keep rendering
> times to a minimum while I played with glows, although the (currently)
> final render did use some pretty ludicrous settings.
>
> Bye for now,
> Jamie.
>
>
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