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The reflected flame is very bright in contrast to the other. When I was
trying your flame script the flame was much brighter than this one is, more
like the reflected one but not quite.
I don't think I could explain why this render is doing that except it could
be partly due to the diffuse being high in the metals finish.
Bob
"Yann Ramin" <atr### [at] atrustrivalie eu org> wrote in message
news:39d031c5@news.povray.org...
| Ok, I got the looks_like bugs ironed out. I was working on making a
pretty
| lantern for our friend Mr. Flame, and in the development process came up
| with this fairly nice looking picture.
| Its rendered in MegaPOVPlus (UNIX version). There are still a few
problems
| with the area_light, but I can tell whats wrong.
|
| Yann
| --
|
| --------------------------------------------------------------------
| Yann Ramin atr### [at] atrustrivalie eu org
| Atrus Trivalie Productions www.redshift.com/~yramin
| Monterey High IT www.montereyhigh.com
| AIM oddatrus
| Marina, CA
|
| IRM Developer Network Toaster Developer
| SNTS Developer KLevel Developer
|
| --------------------------------------------------------------------
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