Doug Eichenberg wrote:
> I have to know how you did this! I'm guessing a poser figure? But how'd
> you get
> the boxes in there... Chris's compressed mesh include?
1. Model in povray a blob figure.
2. Model in povray a stack of cubes based on the blob figure (requires
megapatch). Use the object pattern and eval_pigment to decide whether any
point in a 3d array is "inside" the object. If it is, put a cube there.
I have great respect for the contribution of Chris's includes but haven't
used many of them myself yet.
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