> You're using radiosity. The radiosity samples are stored in an octree
> for faster access. Seems you ran out of memory and when (M)POV took
> another radiosity sample (during the actual rendering) and tried to
> store it, it could not 'allocate 144 for [the] octree block.'
Why can't this [friggin'] octree be stored to the hard disk instead of RAM?
Is there any way that MegaPOV could precalculate the needed RAM before
rendering? That would be helpful.
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